_____________________________________________________________________ | | | [L]egacy [O]f [T]he [A]ncients : The Manual (Part two) | | | | Constructed into text file by: King Lear (10/18/87)! | | | |___________________________________________________________________| | | | DUNGEONS AND CASTLE HINTS/CLUES | | | | The Pirates Lair dungeon is 15x15. Their is SAPPHIRE in it. | | Revisit castles for more gold and new areas. | | You have mastered the first part of the castle when you have | | collected two keys, magic seeds, magic ice, and have seen the | | "Temptress". | | Use the magic ice and seeds to reach the castles second level. | | If you have gas trap troubles, look for a hidden way out. | | If the spiral disappears when you walk on it, try it again. | | Lie to master the STONES OF WISDOM. | | The pirates cave is west of Eagle's Hollow. | | Only the 4 jewels can thwart the compendium. | | Castle doors require 4 different keys. | | In the right places, magic seeds make you invisible. | | | | Note: The latter five clues did not come with the manual, I put | | them in for help. | |___________________________________________________________________| | | | STONES OF WISDOM | | | | The Stone Of Wisdom is a game of skill and cunning that can | | increase your INTELLIGENCE. Although is seems difficult at first | | it is really quite simple. To begin the game, both you and the | | dealer roll five dice. You can't see the dealer's dice, and the | | dealer can't see yours. | | | | You and the dealer take turns bidding on the dice. If you bid 3 | | five's, you are saying that between the two of you, there are | | atleast 3 five's. | | | | As the players take turns, each bid must be higher then the one | | before it. Two fours is higher than 2 threes, and so on... | | Bidding continues until one player challenges the other, a chall- | | enge occures when one player think the other player had bid too | | high (kinda like BS). After a challenge has been declared, all | | dice are shown. If the bidder gave a correct bid, he wins. If | | he lied his ass off, then one of his dice is removed. The last | | player with any dice left wins the match. | |___________________________________________________________________| | | | Call these kick ass boards for the latest in everything!!: | | | | Trade Center -- 201/256-4202 (A Digital Gang Network.......) | | Red-Sector A -- 313/591-1024 (A First Class System.........) | | Halifax II -- 301/445-5897 (20 megs of the latest!!......) | |___________________________________________________________________| End of part 2.