#: 6255 S7/Telecommunications 21-Aug-90 19:36:08 Sb: #6252-OSTERM Fm: James Jones 76257,562 To: PHIL SCHERER 71211,2545 Works fine for me when I'm using it. Are you in VT-100 emulation mode? That's something I have yet to use, and it may do something different--you may have to use DEL instead of BS. #: 6256 S10/Tandy CoCo 21-Aug-90 19:38:08 Sb: #6253-#os-9 emulation Fm: James Jones 76257,562 To: Joseph Cheek 76264,142 (X) I typically call up using either sterm or kermit, and to the best of my knowledge, both of these don't do any sort of terminal emulation, and hence I guess do "OS-9 emulation" . I have my profile set up just as "CRT," if memory serves. There is 1 Reply. #: 6257 S10/Tandy CoCo 21-Aug-90 20:33:44 Sb: #6256-#os-9 emulation Fm: Joseph Cheek 76264,142 To: James Jones 76257,562 (X) Hmm, hey, great. The reason I was wondering was because . . . well, yesterday I called a local PCBoard and (as I always do) browsed the ANSI conference. Some of the artistry that happens is really magnificent (I really love the animation!) And, (as I always do) I thought about how OS-9 emulation was so far superior to ANSI, yet ANSI has tons of support and ours has, well, to my knowledge, practically nil (/nil? 8-). Anyway, the point is, that I was hoping that somewhere somehow sometime we could get an 'OS-9 emulation place', where people do all sorts of fancy graphics using _OS-9_emulation_. I was thinking that, if enough people here use the OS-9 emulation to call, we could put one up here. Does anyone have any suggestions? Is there enough support to warrant one? How many people would decide that the OS-9 emulation had enough support to stop calling in Vidtex or ANSI (or whatever--right now I use ANSI for my CIS calling)? What would happen to the people that did not have access to the OS-9 emulation? Right now I am looking for feedback. Anyone? Anyone? There is 1 Reply. #: 6260 S10/Tandy CoCo 21-Aug-90 21:18:04 Sb: #6257-#os-9 emulation Fm: Kevin Darling (UG Pres) 76703,4227 To: Joseph Cheek 76264,142 (X) Joe, I think I see what you mean. I believe that I have called some OS9 BBS's which do have a coco-3 mode.. they open overlays on your screen, change colors, etc. They also usually have other modes, PC, etc. You select the mode you want when you log in. Is this what you meant? There are 2 Replies. #: 6261 S10/Tandy CoCo 21-Aug-90 21:41:58 Sb: #6260-#os-9 emulation Fm: Floyd Resler 72500,2572 To: Kevin Darling (UG Pres) 76703,4227 (X) I know RiBBS supports OS9 screen control codes. It's nice to see an overlay window pop up for the message base menu when reading messages. I also support OS9 codes in a fantasy adventure BBS I wrote. When checking inventory or current status, an overlay (actually two) window pops up. It looks really sharp. I would love to see a board that totally supported all the OS9 codes. That way we could have real graphics instead of text simulated graphics. Floyd There is 1 Reply. #: 6263 S10/Tandy CoCo 21-Aug-90 21:54:43 Sb: #6261-#os-9 emulation Fm: James Jones 76257,562 To: Floyd Resler 72500,2572 (X) RiBBS does that; so does RCIS. I don't know of any others offhand. There is 1 Reply. #: 6272 S10/Tandy CoCo 22-Aug-90 06:13:43 Sb: #6263-#os-9 emulation Fm: Floyd Resler 72500,2572 To: James Jones 76257,562 (X) What's RCIS? Never heard of it before. There is 1 Reply. #: 6273 S10/Tandy CoCo 22-Aug-90 06:38:49 Sb: #6272-#os-9 emulation Fm: James Jones 76257,562 To: Floyd Resler 72500,2572 (X) It's a BBS package written by a fellow named--rats, I don't remember his name. Steve something. I used to call one of them up (they communicate among themselves something in the fashion of FIDO systems) before I decided I'd better do something about my long distance bill . I don't know whether I'd run one of them myself, even though it seems like a very nice BBS, because while I was calling, there seemed to be some dispute going on centering on one of the folks who was running RCIS, and it came out during the discussion that the BBS has a back door in it. I'm not going to knowingly give random people access to everything on my system. There is 1 Reply. #: 6276 S10/Tandy CoCo 22-Aug-90 14:40:15 Sb: #6273-os-9 emulation Fm: Floyd Resler 72500,2572 To: James Jones 76257,562 (X) Yeah, a backdoor into your system would not be good. I would like to see the system, however. I wrote one myself. Unfortunately, since I can't afford a second phone line, it's just collecting dust (figuratively speaking!). Floyd #: 6266 S10/Tandy CoCo 21-Aug-90 22:16:58 Sb: #6260-#os-9 emulation Fm: Joseph Cheek 76264,142 To: Kevin Darling (UG Pres) 76703,4227 (X) That is what I meant, however, not what I wanted. What I was hoping for was some area devoted to displaying OS-9 emulation graphics . . . like an OS-9 emulation echo (for FIDONet, etc.) or perhaps on here. Someplace that we could all display our OS-9 emulation creations. At any rate, I want to be a part of it. There is 1 Reply. #: 6269 S10/Tandy CoCo 22-Aug-90 01:54:42 Sb: #6266-#os-9 emulation Fm: Wayne Day 76703,376 To: Joseph Cheek 76264,142 (X) Well, the libraries would be a natural repository for such files, which could be stored in whatever binary format the file needs. Would not the BBS/TSMon library fill such a need? Wayne There is 1 Reply. #: 6275 S10/Tandy CoCo 22-Aug-90 12:00:08 Sb: #6269-#os-9 emulation Fm: Joseph Cheek 76264,142 To: Wayne Day 76703,376 (X) What I was hoping to do was have a dedicated message base for them. They look bettere when you see them in messages, plus will have more support. Just drawing pics and uploading (and then people must download and then view) is just not the same. There is 1 Reply. #: 6277 S10/Tandy CoCo 22-Aug-90 19:55:53 Sb: #6275-#os-9 emulation Fm: Wayne Day 76703,376 To: Joseph Cheek 76264,142 (X) The problem with that is that the message base here on CompuServe is going to have to be restricted to normal ASCII characters, without any escape codes. That's a system-wide requirement, since the same software is used to support so many different kinds of computers and terminals. Wayne There is 1 Reply. #: 6278 S10/Tandy CoCo 22-Aug-90 20:58:52 Sb: #6277-#os-9 emulation Fm: Joseph Cheek 76264,142 To: Wayne Day 76703,376 (X) Hmm, oh, well. I guess we can just upload some pics, eh? There is 1 Reply. #: 6279 S10/Tandy CoCo 23-Aug-90 00:25:35 Sb: #6278-os-9 emulation Fm: Wayne Day 76703,376 To: Joseph Cheek 76264,142 (X) Yeah, that's about all I could think of. Wayne #: 6258 S3/Languages 21-Aug-90 21:16:55 Sb: #6238-clibs Fm: Carl Kreider 71076,76 To: Mark Griffith 76070,41 (X) Oh my. I will look at it (fopen). I don't remember off the top. #: 6285 S3/Languages 23-Aug-90 17:36:09 Sb: #6237-clibs Fm: Carl Kreider 71076,76 To: Carl Kreider 71076,76 (X) Mark, I don't know what to say about fopen not working. Since the code looked correct, I threw together the following test. ---------------------8<----------------- #include main() { FILE *fp; fp = fopen("test", "a+"); printf("fp = $%04X errno = %d\n", fp, errno); } ---------------------8<---------------- The output was: fp = $0033 errno = 216 which seems correct to me. What now? Carl #: 6259 S12/OS9/68000 (OSK) 21-Aug-90 21:18:00 Sb: #6195-#OSK bootsplit avail? Fm: Carl Kreider 71076,76 To: Timothy J. Martin 71541,3611 (X) I have mailed bsplt68 to you. I sent object - need source? - Carl There is 1 Reply. #: 6265 S12/OS9/68000 (OSK) 21-Aug-90 22:09:25 Sb: #6259-#OSK bootsplit avail? Fm: Timothy J. Martin 71541,3611 To: Carl Kreider 71076,76 (X) Well, initially it looks like it just splits up a merged memory module file into the separate files of individual modules. I was hoping for something that might allow me to split out things that are not memory modules, like in the boot rom, the exception table ... How do you feel about giving me the bsplt source and letting me hack at it? thanks a lot. There is 1 Reply. #: 6284 S12/OS9/68000 (OSK) 23-Aug-90 17:35:15 Sb: #6265-#OSK bootsplit avail? Fm: Carl Kreider 71076,76 To: Timothy J. Martin 71541,3611 (X) Ah... Yes, bsplt is for breaking boot files, but not the boot roms. In fact the source won't really help with what you want to do, but I can send it. There is 1 Reply. #: 6299 S12/OS9/68000 (OSK) 24-Aug-90 20:11:55 Sb: #6284-OSK bootsplit avail? Fm: Timothy J. Martin 71541,3611 To: Carl Kreider 71076,76 I guess I was looking for a binary file editor for OSK. I guess I can convert it to hex, edit it, and convert it back. That may be just as easy. Is there any "public/share" binary file editor? Wonder if B&B would be willing to port over ezgen? #: 6262 S10/Tandy CoCo 21-Aug-90 21:44:44 Sb: #Graphics Fm: Floyd Resler 72500,2572 To: All I have a curiosity question. What would it take to make the CoCo capable of 640x200 256 color graphics? I realize that one screen would take 128k so any 128k machine would be out. But are we talking an impossibility, a redesign of the entire machine, or just a new GIME chip? There is 1 Reply. #: 6264 S10/Tandy CoCo 21-Aug-90 22:04:05 Sb: #6262-Graphics Fm: James Jones 76257,562 To: Floyd Resler 72500,2572 (X) Well...a new GIME chip, or some external graphics device with appropriate drivers, is what would be necessary. The other problem involved with this is memory addressing. 256 colors out of a larger palette is 1 byte/pixel, and for 640*200 that's, um, on the order of 128K, which makes for some very tricky situations on the 6809 with its 16-bit address space. It would be thrashing away at the GIME to get to it all--unless you really went with an external device that had its own memory and ways to get to it. The question one would have to ask oneself is, if you went to that much trouble, would you have done very much less than you would have done were you to design a 680xx box? It may be cheaper to buy an MM/1. Now, if I were in wish mode, I'd wish for a bigger palette than the very unfortunate RGB222 (two bits of resolution for each color component) that the GIME provides. Heck, they say that blue resolution in the human eye is worse, so folks often shortchange blue in favor of R and G, so one could even go with RGB 332, stay within a byte for palette register contents, and get rather better results than we can get now on the CoCo 3. #: 6268 S1/General Interest 21-Aug-90 22:47:03 Sb: #6203-#Atlanta Fest Fm: Bill Dickhaus 70325,523 To: Kevin Darling (UG Pres) 76703,4227 (X) I just placed my order with Dave at CoCoPro, and they are still offering free fest tickets with hotel reservations. Its a really good deal, and won't be available forever, so anybody that hasn't quite made up their mind yet, now is the time! Bill There is 1 Reply. #: 6271 S1/General Interest 22-Aug-90 03:32:19 Sb: #6268-Atlanta Fest Fm: Kevin Darling (UG Pres) 76703,4227 To: Bill Dickhaus 70325,523 (X) Yah, Kent got his reservation a while back, and says that the Holiday Inn doesn't have a heckuva lot of rooms... so anyone wanting to stay right there at the show needs to hurry. Anyone here live in Hotlanta?? Be nice to find out what other hotels are nearby to this one! #: 6270 S6/Applications 22-Aug-90 02:04:26 Sb: #6251-MicroEMACS Fm: Wendell Benedetti 72766,2605 To: Bill Dickhaus 70325,523 (X) Thanks, Bill. Wendell #: 6280 S10/Tandy CoCo 23-Aug-90 04:51:19 Sb: #B09 bug? Fm: Paul Kacprowicz 72057,345 To: Kevin Darling 76703,4227 (X) Kevin, I recently discovered what appears to me to be a bug in Basic09. When a data file is modified using: open #path,"filename":update get #path,info (*modifiy info here*) seek #path,0 put #path, info close #path ...the 'date last modified' is not always updated. Further testing showed that although the public read/write attributes are set, the timestamp is not updated unless superuser or the owner of the file has done the access. It seems to me that that could cause potential problems on shared files. Am I missing something? Is there a logical explanation for this, or is this indeed a bug? -- Paul There are 2 Replies. #: 6281 S10/Tandy CoCo 23-Aug-90 07:03:55 Sb: #6280-B09 bug? Fm: James Jones 76257,562 To: Paul Kacprowicz 72057,345 (X) If it's a bug, it's an RBF bug rather than BASIC09, since RBF is what should be doing the update. I'd agree with you that it doesn't make sense--why should it matter who is modifying the file? #: 6282 S10/Tandy CoCo 23-Aug-90 09:53:53 Sb: #6280-B09 bug? Fm: Pete Lyall 76703,4230 To: Paul Kacprowicz 72057,345 (X) Paul - Hmm... is the update actually taking place? I.e., does the non-superuser/owner have permission to write to the file? Pete #: 6283 S10/Tandy CoCo 23-Aug-90 12:51:40 Sb: #6117-BIOS Fm: bob hemedinger 76256,427 To: Paul Kacprowicz 72057,345 (X) I jumped into this thread a little late, but I am also having problems with using a burke&burke xt interface in a multipak interface. I can not access my /t2 port while my SCII (w/4in1 board) is in the multipak. I had to go with the B&B interface because I couldn't find any of the recommended SASI/SCSI interfaces from the 4in1 manual. The parallel port and clock work with no problems, but attempts to access /t2 result in the locking up the window that runs the shell that tried to access /t2. #: 6286 S10/Tandy CoCo 23-Aug-90 19:52:00 Sb: #game Fm: Hugo Bueno 71211,3662 To: floyd resler Kudos on your Rescue game. Very good. and bug free too! Hugo There is 1 Reply. #: 6292 S10/Tandy CoCo 24-Aug-90 15:33:31 Sb: #6286-game Fm: Floyd Resler 72500,2572 To: Hugo Bueno 71211,3662 Thanks! I finally got one to work properly! Actually, it took several upload attempts. My first time I forgot to include the font file in the archive. So I added that and added 4 more levels. Then, after uploading, I discovered an error in one of the levels. So I reuploaded. After the upload, I was typing in the description and my power went out! I was beginning to think someon{ didn't want me to upload the game. Floyd #: 6287 S6/Applications 23-Aug-90 21:16:16 Sb: #ue and termcap Fm: Greg Morse 72746,3451 To: lyall yes. ue will run, but it wont process keystrokes properly. }iof course i cant read "termcap", but i assume from the what i do read that it defines a vt52 cursor up as ESC-A etc. here is my /dd/sys/ttydefs file: Addr 0 1 2 3 4 5 6 7 8 9 A B C D E F 0 2 4 6 8 A C E ---- ---- ---- ---- ---- ---- ---- ---- ---- ---------------0000 2F74 6572 6D20 7674 3130 300D 2F74 3120 /term vt100./t1 0010 7674 3532 0D vt52. sorry that is not ttydefs it is ttytype. do you need to see my termcap? it is the same as the dist kit. There is 1 Reply. #: 6291 S6/Applications 24-Aug-90 12:39:41 Sb: #6287-ue and termcap Fm: Pete Lyall 76703,4230 To: Greg Morse 72746,3451 Hmmm.... maybe the VT52 entry isn't optimal... want me to nab one from Berzerkely 4.3 and mail it to you? Pete P.S. Nice 'address' BTW.... [i.e. 'lyall' w/o a PPN].... #: 6288 S10/Tandy CoCo 23-Aug-90 22:03:28 Sb: SCSI devices Fm: Eric A. Cottrell [WIT] 76327,515 To: Bob van der Poel 76510,2203 (X) Hi Bob, I have been trying to catch up on reading messages after my holiday. Regarding SCSI or SASI devices, I use a sasi controller on my CP/M computer to talk to a SA850 (8" double sided) floppy disk drive. The spec (SCSI) indicates that you can also use it for printers! I assume some inventive person can figure out how to hook any device on it. 73 Eric... #: 6289 S10/Tandy CoCo 23-Aug-90 23:42:43 Sb: #Keyboard adapters Fm: bill jackson 72737,2254 To: all Can anybody give me any information about IBM style keyboard adapters for the coco. Will these only work under os9, or also rsdos, and do they need special software. Thanks, Bill Jackson There is 1 Reply. #: 6290 S10/Tandy CoCo 24-Aug-90 02:03:41 Sb: #6289-Keyboard adapters Fm: Mike Haaland 72300,1433 To: bill jackson 72737,2254 (X) The IBM Keyboard adapter, AKA - Puppo IBM keyboard interface, works both under RS-Dos and OS-9. No special software is needed. You can get 'em from Frank Hogg Labs. Last I checked they cost about $99.00. I've been running mine for the last couple of years and really like it alot. (I would never go back to a CoCo keyboard!) Mike #: 6296 S4/MIDI and Music 24-Aug-90 19:15:54 Sb: #Ultimusic Justasiam Fm: Denise Tomlinson 71021,3274 To: 73016,1336 (X) Ches, The melody is in the first staff. It has to be set at a higher volume than the rest. I have it on a seperate channel on my synth. I found out that when I played the piece all on one channel, it sounded rather bland. Sorry about the delay in answering your message. I have been very busy lately. Huggs, Denise There is 1 Reply. #: 6301 S4/MIDI and Music 24-Aug-90 20:53:33 Sb: #6296-Ultimusic Justasiam Fm: Ches Looney 73016,1336 To: Denise Tomlinson 71021,3274 Thanks for response, Denise. I'm going to try the level change as soon as I get off CIS. Thanks. Ches. #: 6297 S10/Tandy CoCo 24-Aug-90 19:31:49 Sb: ZOO for OS9 Level 2? Fm: Zack Sessions 76407,1524 To: ALL I found a ZOO.AR in the OSK lib, but not in the Tandy lib. Has anyone ported zoo to CoCo3 OS9? Is the OSK version worth downloading and attempting to compile? Zack Press !>