::: ::: ::::::: ::: ::: ::::::: :::::::: :+: :+: :+: :+: :+: :+: :+: :+: +:+:+ +:+ +:+ +:+ +:+:+ +:+ +:+ +#+# +#+ +#+ +#+ +#+ +#+#+ #+ #+# #+# #+# #+# #+# #+# #+# ### ### ####### ###### ###### ####### ### ### ::::::: ::: ::: ::::::: ::::::::: ::::::: ::: ::: ::::::: :::::::: :+: :+:+ :+: :+: :+: :+: :+:+ :+: :+: :+: +:+ +:+ +: +:+ +:+ +:+ +:+ +:+ +: +:+ +:+ +:+ +#+ +#+ +#+#+ +#+#+#+ +#+ +#+ +#+ +#+#+ +#+ +#+ #+# #+# #+# #+# #+# #+# #+# #+# #+# #+# ####### ### ### ####### ### ####### ### ### ####### ### 1 Page FAQ Ver 5.2 Original FAQ by Brian Smolik 1 Page version by The Immortal Spam This file is Copyright (c) 1994. All rights reserved. Distribution of this file, in whole or in part is permitted, provided it isn't modified in any way and that proper credit is given to the authors. This is the 1 page version of Brian Smolik's wonderfully informative Killer Instinct FAQ. Some things may not make sense if you haven't read his FAQ, so if you haven't, do so now! The Control section was left out to conserve space, but in case you need to see it again, here it is: Your character is controlled using 6 buttons and 1 joystick. The top row of buttons are high attacks/punchs and the row bottom are low attacks/kicks. To keep the move list simple I will use the numbers 1-6 to represent button presses. Below is the map. 1 2 3 4 5 6 If you have played the SF games then the buttons are: 1 = Jab Punch 2 = Middle Punch 3 = Fierce Punch 4 = Jab Kick 5 = Middle Kick 6 = Fierce Kick Pull Back (away from opponent) to block. To explain joystick movements I will use the following: F = Forward B = back D = Down U = Up QCT= quarter circle towards QCB = quarter circle back HCT = half circle towards HCB = half circle back <=============================Cut Here========================================> Canyon (D,1) Alter (D,2) Warehouse Basement (D,3) Chicago Alleyway (D,4) Chateau (D,5) Industrial Warehouse (D,6) Mountain Temple (U,1) Dungeon (U,2) Mountain Shrine (U,3) Castle Rooftop (U,4) City Rooftop in Chicago (U,5) Desert Roof Top (U,6) Sky Top (Both D,5) Boxing Gym (??) Tiger Shrine (??) * T.J. COMBO ****************************************************************** Swinging Backhand: B,F,1 Double Roll & Punch: B,F,2 Charge and Punch: B,F,3 Straight Knee: B,F,4 Straight Up Knee: B,F,(1/5) Flying "Tiger Knee": B,F,6 Punching Bag: 1,1,1,etc(close) Winding Upercut: Hold 3,B,D,Release 3,punch 8 hit combo: Jump,6,B&D,2,2,F,2,6,6 ? hit combo: B,F,2,F,B,1 Combo Breaker: B,F,5 No Mercy: B,B,F,F,2 No Mercy 2: HCT,6 * JAGO ************************************************************************ Fire ball: HCT, Punch Flying Heel Kick: QCB, Kick Uppercut: F,D,F, Punch Blade swipe: QCB,3 7 hit combo: Jump,6,F,2,2,2,D,F,2 ? hit combo: HCB,6,5,5,HCB,4 Combo Breaker: B,F,6 No Mercy: B,B,F,F,1 No Mercy 2: B,B,F,F,2 * GLACIUS ********************************************************************* Blade Arm: F,D,1 *Slide: HCB,3 Puddle Port: HCT,4 Puddle Punch: HCT,6 Bouncy Ball: HCF,Punch Shoulder Slam: B,F,Punch Ultimate combo: B,F,3,2,2,HCB 1 ULTRA combo: B,F,3,B,2,F,3,HCT,6 Combo breaker: F,D,1 *No Mercy1: Freeze: HCT,2 No Mercy2: Blob: HCB 5 *No Mercy3: Pool: B,B,B,6 * SPINAL ********************************************************************** Absorption Shield: B,1 Flaming Skull: HCT,Punch Teleport Front: D,D,D,3 Teleport Back: D,D,D,6 Charge: F,F,2 Slide: D,6 Super Slash: B,F,2 Morph: D,D,D,button ULTRA combo: (Must have 1 skull) B,F,2,3,3,HCT,3 Humiliation: QCT,6 Combo Breaker: D,D,D,2 No Mercy: B,B,B,B,5 No Mercy 2: B,B,F,(4+5+6) * ORCHID ********************************************************************** Backflip Kick: B,6. Tiger Animality: B,F,Punch Helicopter Kick: B,F,5 Charge Block: B Laser Boomerang: QCT, 2 Spinning Slash: HCB,6 Helicopter Blade: F,D,D/B,Punch Dash Attack: F,D/F,D,Punch *Shadow: HCB,2 21 hit combo: (B,F,6,1,1,1)x3,B,F,5 Combo Breaker: B,F,6 Humiliation: HCB,3 No Mercy: D,F,B,4 No Mercy 2: B,B,F,F,1 * CHIEF THUNDER *************************************************************** Head Attack: HCB,3 Reverse Head Attack: HCT,3 Tomahawk Throw: HCT,Kick Spinning Chop: B,F,Punch 9 hit combo: Jump,B,6,3,F,3,B,3,D,F,6 ? hit combo: B,F,3,B,F,1 Combo Breaker: F,D,F,2 No Mercy: HCT,3(3 inches away) No Mercy 2: HCB,6 * FULGORE ********************************************************************* *Electric Bolts: HCT,Punch *Electric Charge: B,F,Kick Uppercut: F,D,F,Punch *Lightning Bolt: QCB,6 Reflector: HCB,Punch Teleport Near: B,D,B,Punch *Multiple Bolts: B,B,D,F (for 2) F,B,B,D,F (for 3) Teleport Far: B,D,B,Kick 6 hit combo: Jump,6,D,3,F,D,F,3 ? hit combo: B,F,6,4,4,1 (keep hitting 1) Combo Breaker: F,D,F,3 Humiliation: HCT,5 No Mercy: HCB,3 No Mercy2: HCT,6 * CINDER ********************************************************************** Human Fireball: F,F,Punch Flame Thrower: F,F,Kick Flip Kick: F,D,F,Kick *Flaming Palm: B,B,1 Outline: HCB,2 Invisible: HCB,3 7 hit combo: Jump,6,B,B,1,F,3,6,D,F,6 Humiliation: B,B,B,B,6 Combo Breaker: F,D,F,5 No Mercy: B,B,B,2 No Mercy 2: HCT,4 * SABREWULF ******************************************************************* Spinning Claw: B,F,Punch Energy Howl: D,B,HCB,6 Lunge1: HCB,Kick Throw Bat: HCT,Punch/QCB,Punch *Big Slash: B,F,5 *Rolling Slash: B,F,4 Lunge2: B,F,5 Lunge3: B,F,6 ? hit combo: B,F,4,3,3,B,F,4 Combo Breaker: B,F,2 *Humiliation: F,F,1 *No Mercy: B,B,B,2 *No Mercy2: F,F,B,B,5 * RIPTOR ********************************************************************** Fireball: HCB,Punch Charge: B,F,Punch Leaping Claws: B,F,Kick Tail: HCB,5 *Fireball air: Jump up, half circle (from up to down) Punch Big Leap: HCT,4 *Uppercut Slash: HCB,1 Low Flame: QCB,(kick or punch) 6 hit combo: Jump,6,F,3,D,B,3 ? hit combo: B,F,5,3,3,B,F,4 Combo Breaker: B,F,6 No Mercy: HCT,2 No Mercy 2: B,B,B,B,5 <==============================Cut Here=======================================> Credits and Thank You's! The Immortal Spam (me)........................spam@ccs.neu.edu Brian L. Smolik ..............................floyd@ripco.com John George ..................................jvl@ripco.com Michael J. Kokal .............................mjk@paragonind.com Steve Christofferson .........................sbchrist@rs6000.cmp.ilstu.edu Spencer Olson ................................olsospe@elof.acc.iit.edu Scott Wiersum ................................swiersum@interaccess.com Benjamin Novak ...............................b-novak@ux5.cso.uiuc.edu Zakarius "Pappy" .............................Zakarius@aol.com Billy J. Bissette ............................bjbisset@eos.ncsu.edu Andy Eddy ....................................vidgames@netcom.com Chris Nicolella ..............................none yet. Utz Vogt .....................................Deathlove@aol.com Karl Czapla ..................................kczapla@night.vtc.vsc.edu Steven D. Gould ..............................Bhubsc01@solix.fiu.edu Henry Wu .....................................henrywu@casbah.acns.nwu.edu Pericom ......................................EQR8KHOKHAM.UNL.AC.UK Henry Ha .....................................ST501@Jetson.UH.EDU RpM ..........................................RPM@uh.edu Patrick Stewart ..............................pbstewa@eng.clemson.edu Damon Howell .................................dmangh@creighton.edu Fred .........................................infacyc@prism.gatech.edu Fubar ........................................fubar@netaxs.com Don Mlnarik ..................................tbird@creighton.edu Daniel Markham ...............................batman@vpnet.chi.il.us Joey Kovach ..................................RONKO104@delphi.com Ninjak .......................................ninjak@ccwf.cc.utexas.edu Frodisman ....................................frodisman@aol.com Mitch Burton .................................peldor@netcom.com Lewis Tu .....................................lewis2@delphi.com Peter Laviniere ............................z007910b@bcfreenet.seflin.lib.fl.us Chris McCullough .............................25096@ef.gc.maricopa.edu Graeme Stewart ...............................graemes@interlog.com Scott Burciaga ...............................banzaiar@netcom.com Miles ???? ...................................skater555@aol.com Jeff Yang ....................................None Steven Petroniak .............................None Jason Homesley ...............................None Special Thanks Nintendo .....................................Nintendo of America Midway ......(thanks for the trouble).........Williams/Bally/Midway RareGame .....................................Rareware -- I can't remember anything, | The Immortal Spam Can't tell if this is true or dream. | spam@ccs.neu.edu Deep down inside I feel to scream, | Regional Grand Admiral of Aquisitions This terrible silence stops me. | Durex Blender Corporation