---------------------------------------------------------------------------- | The SNES has some interesting colour characteristics. The colour, theo- | | retically is 15 bit; each RGB value (Red, Green, and Blue) has 5 bits for | | each colour. | | | | When it comes to putting the colour data into $2122 (see SNES.1 for an ex- | | planation on what $2122 is, if you haven't already), the format (in binary)| | is the following: | | b: Blue ?bbbbbgg gggrrrrr | | g: Green | | r: Red | | ?: I need to know what this bit does. | | | | A quick colour chart could be the following: | | $7FFF [0111 1111 1111 1111]: White. | | $001F [0000 0000 0001 1111]: Red. | | $03E0 [0000 0011 1110 0000]: Green. | | $7C00 [0111 1100 0000 0000]: Blue. | | $7C1F [0111 1100 0001 1111]: Purple. | | $7FE0 [0111 1111 1110 0000]: Aqua. | | $03FF [0000 0011 1111 1111]: Yellow. | ----------------------------------------------------------------------------