MUSE SOFTWARE Beyond Castle Wolfenstein ========================= "Stop The Fuehrer" [Back Of Box Text] You're practically a secret weapon since you escaped torture in Castle Wolfenstein.(TM) Nobody gets post Nazi guards better than you. That's why your commanders have a favor to ask: deliver a "package" to the Fuehrer, The Underground has smuggled a bomb into o closet inside the Fuehrer's Berlin Bunker. Now it's up to you to move it to a secret conference room, set the timer... and escape. And that won't be easy. The bunker is crawling with elite stormtroopers. Any one of them will trip the alarm at the least suspicion of trouble. But you're not worried- You're ready for what ever it takes to win this war. You're ready to go Beyond Castle Wolfenstein.(TM) The Features Beyond Castle Wolfenstein(TM) is the sequel to one of America's all-time best-selling action adventure games; suspense, drama and tension mount as the game demands quick manual response and even quicker decision- making. The ingenuity that created Castle Wolfenstein(TM) is alive and well - and now more ingenious than ever. MUSE SOFTWARE 347N CHALES STREET BALTIMORE MD 21201 (301)6597212 [Instructions] BEYOND CASTLE WOLFENSTEIN (A SEQUEL TO CASTLE WOLFENSTEIN) COPYRIGHT (C) 1994 MUSE(R) SOFTWARE All Rights Reserved PUBLISHED BY: MUSE SOFTWARE 347 N. Charles Street Baltimore, MD 21201 For: Apple II+ or IIe, Requires 48K, disk drive DOS 3.3 DO NOT UPDATE this disk with other versions of the disk operating system (DOS). If you do it will destroy this program disk. REPLACEMENT - If this disk becomes worn or damaged, Muse(R) Software will gladly replace it. Send the damaged disk with proof of purchase and $10.00 to: MUSE SOFTWARE 347 N. Charles Street Baltimore, MD 21201 If you have any difficulties in using BEYOND CASTLE WOLFENSTEIN(TM) or any Muse(R) product, please feel free to call Muse's technical support staff for assistance: (301) 659-7212 WARNING- BEYOND CASTLE WOLFENSTEIN (TM) READS AND WRITES TO THE PROGRAM DISK DURING LOADING AND PLAY. DO NOT PRESS RESET OR REMOVE THE DISK WHILE THE DISK DRIVE IS ACTIVE AS IT MAY DESTROY THE PROGRAM DISK. ACKNOWLEDGEMENTS Programmed by: Eric Ace Frank Svoboda III Silas Warner Documentation: Charles Rammelkamp Product Marketing: Chrystal Rubino COPYRIGHT The BEYOND CASTLE WOLFENSTEIN(TM) software package, including program and documentation is copyrighted. This program may not be copied or duplicated, in part or in whole. Willful violations of the Copyright Law of the United States can result in civil damages of up to $50,000 in addition to actual damages, plus criminal penalties up to one year imprisonment and/or a $10,000 fine, COPYRIGHT (C) 1984 MUSE(R) SOFTWARE All Rights Reserved INTRODUCTION World War II is crippling Europe and the whole world has felt the impact of one man. The underground resistance movement has arranged to sneak you into a secluded courtyard outside the Fuehrer's Berlin bunker with a gun, ten bullets, and at least one pass to show the guards. A confederate within the bunker has put a briefcase containing a bomb into a closet somewhere on the first floor. Your mission: Find the bomb, locate the Fuehrer's private conference room, and leave the bomb, timed to detonate! Then return to the courtyard from which you entered the bunker. Your underground liaison, Hans Undfusse, will meet you there and convey you to safety. Good luck! STARTING THE GAME LOADING THE PROGRAM AND SELECTING CONTROLS The Apple version requires either an Apple II+ or Apple IIe computer with a memory capacity of 48K and DOS 3.3. Apple IIe users must keep the CAPS LOCK key down at all times. Insert your program disk into the drive with the label facing up. Turn on the computer. When the title page appears, press RETURN to display the control selection page, or wait approximately 15 seconds for a game demonstration. You may press K to select Keyboard controls, J to select Joystick controls or P to select Paddle controls. You may also adjust controls by pressing A and then the type of controls you want to adjust (K, J or P). Once you have chosen controls, the screen will display the OPTIONS PAGE. OPTIONS PAGE After you have selected your game controls, the screen will display the game options: .-------------------------------------------. | | | SKILL LEVEL: RESISTANCE FIGHTER | | | | SELECT OPTION BY LETTER: | | | | A) START A NEW GAME WITH A NEW BUNKER | | AND PRESERVE CURRENT GAME LEVEL. | | | | B) START A NEW GAME WITH A NEW BUNKER | | AND SET GAME TO LEVEL ONE. | | | | C) START A NEW GAME WITH SAME BUNKER. | | | | PRESS RETURN TO BEGIN GAME | | | `-------------------------------------------' Select the option you want by pressing A, B or C. When you select the option you want, a box will appear around your selection. Press RETURN to begin the game. When you select option A, you will play the game at your present rank but with a new bunker. Option B allows you to reset your skill level and change the bunker. Option C allows you to play at the same skill level with the same bunker. PLAYING THE GAME You enter the bunker at ground level and proceed down to the third level, where the Fuehrer's conference room is located. You will always start in the same bunker until you accomplish your mission, or until you generate a new bunker. You will always start with a gun, at least one pass, and the maximum of ten bullets and 100 marks. Each room in the bunker has at least one doorway that leads to an adjoining room, or an elevator that leads to another level of the bunker. As you roam from room to room, trying to find the closet that contains the briefcase with the bomb and then the Fuehrer's conference room, you will have to show the proper pass to the guard when he demands to see it. If you show the wrong pass he will continue to demand that you show your pass. At this time you can either try again to guess which one he wants or you can bribe him with money. The guards seated at desks can be bribed also, - for information, which they'll give in cryptic phrases whose meaning you must decipher. You can shoot the guards, but if any other guards see or hear you shooting your gun, they will trip the alarm to alert the whole bunker. If you kill a guard, you can drag the body away, out of the main thoroughfare, to conceal it from the other guards. If you have a dagger you can kill them silently. The guards will set off the alarms if they see a body, or if they are at all suspicious, and unless you can find a way to disable the alarm system, they will all come after you. When you search a dead or surrendered guard and find some items that you need, they will automatically be transferred to your supply. However, bullets will be transferred only if the guard's clip contains more bullets than your clip. Replenish your supply of bullets and acquire money, passes and other supplies by searching guards and opening supply closets. Some of the supply closets are locked, and you'll have to use the number keys on your keyboard to figure out the correct combination. Three single digit numbers pressed in sequence unlock the door. You'll hear the tumblers click for each number. If you press a wrong number, you must start the combination over. For example, suppose that the combination for a closet is 1-7-9. If you press 1, you will hear a click. If the next number you press is anything BUT a 7, you will not hear the click, and you must re- enter the combination from the beginning (i.e., press 1 again). When you hear two clicks in sequence, you have the first two numbers of the combination. Repeat this trial-and-error process until you get all three numbers in sequence. The door will then unlock. You can get first aid kits from the closets. You'll find first aid kits useful when you get wounded. After you find the bomb, you may have to reset the timer before you find the Fuehrer's conference room. To do this, first set the briefcase down (B), then reset the timer(R). Pick up the briefcase again, once the timer has been reset (B). To show passes, press the corresponding number key when the guard requests it. AIMING AND MOVING CONTROLS KEYBOARD FOR APPLE Moving Keys Aiming Keys ^ ^ | | Q W E I O P <- A S D -> <- K L ; -> Z X C , . / | | v v To stop movement press S. To shoot gun press L. To holster gun press H. JOYSTICK FOR APPLE Make sure the joystick is plugged into the Game I/O port. The joystick controls the direction of movement or aim. TO MOVE your man, turn the joystick in the desired direction. TO AIM gun, hold the BOTTOM button DOWN and move the joystick in the desired direction. Release both simultaneously. TO FIRE gun, press TOP Button. TO HOLSTER either press the H key or press the BOTTOM Button with the joystick in the center position. PADDLES FOR APPLE Paddle 0 controls movement. The dial controls the direction of movement, and holding DOWN the FIRE Button causes you to move. Paddle 1 controls the gun. Press H to take out gun. The dial controls the direction of aim, and pressing the FIRE Button fires the gun. Press H again to holster the gun. KEYBOARD GAME CONTROL KEYS FUNCTION APPLE* To fire Gun: L To holster Gun: H To switch weapons (Gun or Dagger): : To drop and pick up Bomb: B To reset Bomb: R Use contents of Open Closet: U Show Pass: 1-5 Bribe Guards: M Use contents of First Aid Kit: F To use Tool Kit: CTRL-T To use Keys: CTRL-K Terminate play and save position: ESC Exit Demo Mode: ESC List Personal Supplies: RETURN Opening Closets: aim gun at the closet and press the spacebar. Unlock Closets: aim gun at closet then use number keys for 3-digit combination. Search Dead Guards: stand over body and press spacebar. Drag Dead Guards: stand adjacent to body, aim gun in the general direction of the body and press spacebar. *NOTE: if you have an Apple IIe, the CAPS LOCK key must be down at all times SAVING YOUR POSITION To terminate play and save your position, press ESCAPE (ESC). The next time you load the game, the OPTIONS PAGE will include an additional option: .-------------------------------------------. | | | SKILL LEVEL: RESISTANCE FIGHTER | | | | SELECT OPTION BY LETTER: | | | | A) START A NEW GAME WITH A NEW BUNKER | | AND PRESERVE CURRENT GAME LEVEL. | | | | B) START A NEW GAME WITH A NEW BUNKER | | AND SET GAME TO LEVEL ONE. | | | | C) START A NEW GAME WITH SAME BUNKER. | | | | D) RESUME GAME CURRENTLY IN PROGRESS. | | | | PRESS RETURN TO BEGIN GAME | | | `-------------------------------------------' Select option D to continue the game you've previously saved. If you select any of the other options, you will lose the game you've saved. ADVANCING TO ANOTHER RANK You can play at five skill levels of increasing difficulty. When you successfully complete the first skill level, you will be able to try again at a more difficult skill level. You also have the option of returning to a lower skill level. The skill levels are listed below: RESISTANCE FIGHTER ALLIED INTELLIGENCE AGENT TOP SECRET OPERATIVE MASTER SABOTEUR ELITE STRIKE FORCE SPY [These instructions are complete. Minor editing was made to remove superfluous Commadore instructions and to account for missing diagrams.]